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Automatic seller specificaton
Dear customer
:
Thanks for use the product of zhongyig electronic technology co., ltd
,
In
order to give you our best service
,
Pls read the specification as carefully
as you can and keep it in safe keeper
。
Our company will give this product
one year free warranty
,
one year later
,
in order to meet the customer’s
need our company will give paid service
。
,
After-sale Service Department
will charge the prime cost according to the product
☆
charge;
☆
goods;
☆
Any
trouble
caused
by
disassembly,
repair
and
refit
under
no
Any trouble caused by buyers during shipment or uploading of
The product or its spares is (are) beyond warranty period free of
authrization of supplier;
Notes: Please check your goods according to packing list, and if there is
any short of supply, please contact us immediately so that we can provide
you with timely and thoughtful service.
website
:
:
kefu@
After sale tel
:
Contact:Miss chen
FAX
:
+86-20-34699210
一、
the work pattten of the machine can be set as :
1. common patten:
player can play after insert coin , strong ,weak
power
can be setted by the machine .
2.
N times strong pattern : player can continue catching game until
getti
ng
a
gift
without
inserting
coin
after
cann’t
catching
gift
for
N
times .
DIP-SW
A
Common
Work
control mode
mode
N times
set
strong mode
二、
have time control :when customer insert coin to play , machine will
catch toys automatically as the countdown .
三、
insert coin 5 times and donate once , which
equalize 6 times.
四、
out toy door can be choosed ,see page 6.
五、
redemption
machine can be connected, mainboard can be connected
with redemption
machine straightly , one
lottery is sent back after
one round, which can be accumulated to exchange
gifts.
It
also
add joy of game and profit .
六、
The ration of coin and game can be setted : see details in page 6.
七、
Toys agatiation can be displayed:machine will catch toy
5 times in
ON
OFF
1
2
3
4
5
6
7
8
unfixed time every 20 minutes when no one operate machine . machine
will catch toys with strong strength,catch toy and take up to the top , the
paw will open automatically, which make toy to drop
down to roll toy
and strengthen the customer’s p
lay desire.
八、
Two
modes:
1.
two
button
mode(one
touch):two
buttons
can
only
be
pressed
once, the paw will get down to get the toy.
2.
rocker
mode
:
there
are
4
directions
to
choose
–
front
and
back,left
and
riht.
paw
button
and
catch
button
are
also
available .
九、
time mode of grasp power:
choose DIP
—
SW
A
SWITCH8=OFF, machine start to time
when paw is lay down to the bottom to catch toys, the strong
grasp power will become weaker, so the toy drop down ,which
makes game exciting and profitable .
2. when choose DIP
—
SW
A
SWITCH8=ON, Machine will count down
after
inserting
coin
,
if
customer
cann’t
catch
toy
in
the
setted time ,then the grasp will become weak grasp power in
the end of the time , customer cann’t catch the toy .
16 section timing table of
Common mode
DIP
—
SW
A
Time from
catching
Time fromcoin
1.5 Seconds
(
秒
)
2.0Seconds
2.5 Seconds
3.0 Seconds
3.5 Seconds
Time mode 1
SWITCH
8
=OFF
4.0 Seconds
4.5 Seconds
5.0 Seconds
5.5 Seconds
6.0 Seconds
6.5 Seconds
7.0 Seconds
7.5 Seconds
8.0 Seconds
9.0 Seconds
10. Seconds
7.0 Seconds
8.0 Seconds
9.0 Seconds
10. Seconds
11. Seconds
Time mode 2
SWITCH 8
=ON
12. Seconds
13. Seconds
14. Seconds
15. Seconds
16. Seconds
17. Seconds
18. Seconds
19. Seconds
20. Seconds
21. Seconds
22. Seconds
The time
waitted after
Put down the
s
15. Seconds
20. Seconds
1
2
3
4
5
6
7
8
OFF
Time mode
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
ON
OFF
OFF
OFF
OFF
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
OFF
OFF
ON
ON
ON
ON
OFF
OFF
OFF
OFF
ON
ON
ON
ON
OFF
OFF
OFF
OFF
OFF
ON
ON
ON
ON
ON
OFF
ON
ON
OFF
OFF
OFF
OFF
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
OFF
ON
ON
OFF
OFF
OFF
ON
ON
ON
ON
OFF
OFF
OFF
OFF
ON
ON
ON
ON
OFF
OFF
OFF
OFF
OFF
ON
ON
ON
ON
ON
ON
ON
ON
OFF
ON
OFF
OFF
OFF
ON
paw
25. Seconds
ON
ON
十、
the control of win mode
;
Customer win ration and manager’s real profit can be 100% controlled.
The selection of
four modes
DIP
–
SW
C
Control
cancel
The
Weak
grasp
control
of
control
grasp
Strong grasp
control
Win feedback
ON
ON
ON
OFF
ON
OFF
OFF
OFF
1
2
3
4
5
6
7
8
1.
Control cancel
:
the set was conntrolled without ration ,.for example,
if grasp power is setted as 5s, then the power become weak ,the toy
fall off, the action repeat without ration.
2.
the control of grasp :
if set :ration=control time / control base =win time /game base=1/5
there is 1 winning chance in 5 times ,
players cann’t catch toy because
it was setted as weak other 4 times are strong power , use
strong power to catch toy ,the power become weak after seconds ,so
the
toy
drop down
,which
araise the
customer’s
desire of inserting
coin.
3.
winning feedback :
(one inductor should be added if the winning feedback is setted)
If
set: winnning ration= control time / control base =win time /game
base=1/5
There
is
one
winning
chance
in
5
time,
because
it
is
setted
as
feed
back
,
the
player
will
have
2winning
chance
in
next
5time
if
you
donn’
t
get the toy at winning time , supple in order, it come back to
1/5 if player catch toys, continue to play next round game .
十一、
check and adjustment process instruction
There are five check
modes ,press ―test button‖ and systerm will be
― check 1‖ state,
the monitor of game time will show checking code
and wrong code by blink. Press
again to enter ―check 2‖ mode,etc.
Please
check
trouble
display
table
to
see
trouble display
instruction,
the instruction of check code is as follows:
Check codes and maintain item instruction
Check code
00
10
Name
Operate
normal
Start button check
Check item instruction
All button and switch ,refer
table to see
button value
Front and forward
20
Replacement check
Left and right
30
replacement check
Up
40
replacement check
Grasp
50
adjustment
Check1:
test
whether
buttons
and
limit
switchs
are
ok,the
valu
e
of
button
showed
in
time
monitor
please
see
value
tab
le
.
Check
2:
test
whether
front
,left
motor
and
correspond
relay
i
s
ok
,
press
―forward‖
to
move
forward
,move
―right‖to
move
back.
Check
3:
test
whether
left
and
right
motors
and
correspo
nd
relay
are
ok,press
―forward‖to
move
left
,
press
―rig
ht‖
to
move
right.
The
check
item
of
[check
2]
and
[check
3]
in
the
rocker
mode
is
the
same,
Check
4
test
whether
left
and
right
motors
and
correspo
adjustment
Check
corrrespond relay
Strong ,weak grasp check
and
down
correspond relay
Up and down motor and
correspond relay
Left and right
motor
、
the
Front and forward motor
、
the
nd
relay
are
ok,
press
―forward‖
to
move
down
,
press
―right‖to
move
up.
Check
5:
test
whether
paw
and
paw
control
circuit
are
ok,
an
d
adjust
grasp
power.
Press
―
forward‖
so
that
paw
clo
se
with
weak
strength,press
―right‖
that
paw
close
with
strong
strength.
Button
value
table
Table
Button name
value
1
2
3
4
5
6
7
8
Front
back
Right
Left
Fetch
Insert coin A
Insert coin B
Winning
9
10
11
12
13
14
15
16
Front limit
Back limit
Right limit
Left limit
Up limit
Down limit
Rocking button
Lottery counting
Value
Button name
十二、
failure display instruction:
Systerm will test whether the paw will reach the definite place in
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